![]() Since the earliest prototype (August 1993) has a lot of bugs, and is a lot different in regards to programing from all the other versions, I decided not to support it with the editor. Has held up well over time, and still fun to play. It is the only Pinball game I enjoy (exactly because it isn't trying to simulate actual pinball), so it's nice to see it getting editors and such. Quote from: Red Soul on June 27, 2022, 10:19:22 PMI feel Sonic Spinball tends to be somewhat underrated. If I find anymore differences in the ROMs, I'll post them here. Hold B + C and press start to start on level 3. Hold B and press Start to start on level 2. However, the buttons you press to start on different levels is a bit different than the regular ROM:ĮDIT: Had this wrong at first, but these is the correct buttons to press.Īt the title screen, hold A and press Start to start on level 4. There is an even earlier prototype (August 1993) that has the level select button cheat enabled by default. TCRF says that the level select cheat doesn't work on an early version of the game, so I'm pretty sure this is the one they're talking about. The way you select a level is the same as the regular ROM (which is all over the internet). If entered correctly, you will hear a chime. In the Option menu, press: D, A, D, B, D, C, U, A, B, U, A, C, U, B, C The level select button cheat that's everywhere on the internet (for the final release ROM) is different than this Sept 17 prototype: There is a Sprototype ROM (TCRF has info on it). If anyone knows of any versions I missed, let me know (just give me the details, without posting a ROM link).įound some stuff while looking through the prototypes that I couldn't find on the internet, so it's possible that it's undocumented. Will work on these versions: USA, Japan, European, Beta, August Prototype, and two versions of the September prototype. Has a Dump button that will dump all of the ROM addresses it finds into a text file. Some options to make the bonus and multi-ball games easier or harder.Īn option to open up a warp area in level 1 (warps you to an upper area of the screen. Some options to make the bosses easier or harder. ![]() Reverse gravity only works when Sonic is in the air. ![]() Release the Down button to return gravity to normal. A quick rundown of some of it:Ĭan adjust the gravity (can have more or less).Ĭan adjust how much control you have over Sonic while he is in a ball in the air.Ĭan make it so that you can reverse gravity by pressing and holding Down on the controller at any time during the game. Most of what the editor will do when finished is pretty self explanatory in the screenshot. GUI it very early, so will have lots of changes. These specific strings are in different places in different versions of the ROM, but once the editor finds a match, it knows where it's at in the ROM. It uses pattern searching to find specific strings in the ROM. There are a bunch of different versions of this game, but the editor *should* work on all of them. Started a new ROM editor for Sonic Spinball (Genesis/Mega Drive). ![]()
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