![]() It says "Current Module:" and should be set to Native. In the game launcher there is a line just below the Mount & Blade: Warband title on the top. To test out if it works, run Mount & Blade: Warband. That's pretty much how you set up a new mod. For example: MyNewModule.Īfter you've done that, go to the Native module and copy-paste all the files into your new module. To make a new mod, simply create a new folder in the Modules folder and name it whatever you'd like. ![]() The Native module is the original Mount & Blade: Warband. If you haven't installed any mods before, you should only have the Native module. For those who don't know, the Modules folder is the place to put all the mods you've installed and/or created yourself. If you have previously installed any mods, you probably already know what this folder is for. To do that, head to your Warband folder and open the Modules folder in it. I'll show you two ways of doing it.īefore you can start the modding itself, you have to set up the mod. Most modules probably will come with WSE, so you might not need to install it separately.You might be really excited about beginning, but you can't begin without any tools. Personally I have downloaded older Warband versions and installed a different one, depending what version the mod requires. ![]() A guy in here told me that he could use the older WSE and it's older mb_warband_old.exe with the latest patch, so I guess it does not matter which version you have installed. If you use a newer one, then it will just not work. For example Silverstag is created on WSE 3.2.0. You more or less need to run the correct WSE the module needs. ![]() Throwing the files inside the main game folder, solves that problem, since WSE sees the files. The reason is that sometimes WSE can not find where your M&B is installed, probably due to a registry error. I do find it though better to throw the files straight in the main M&B:W folder. WSE can be installed anywhere, as long as mb_warband_old.exe is inside the same folder. Seems newer WSE does not use anymore mb_warband_old.exe but just the normal mb_warband.exe, but again the correct exe you should use, can be found where your get WSE. You should be able to find the mb_warband_old.exe wherever you get WSE. That means if you do not have mb_warband_old.exe, it will just not start. ![]() When you run the WSELoader, it will start up the mb_warband_old.exe, not the mb_warband.exe. Thank you for the help and for being patient with me!įirst of all, I am talking from experience. Which one should I use? Where should the folder go? Do I need to rename / move around the "warband_old.exe" file? I've somehow found two different versions of WSE to download - WSE 4.4.3 and WSE 3.2.0. I've downloaded Warband from Steam just tonight. Sometimes there's mention of a "warband_old.exe" file somewhere that may or may not be important. Others say I need to copy and paste the WSE folder into the root of EVERY mod folder. Some mods / pages say to put the WSE folder in the Modules folder. I double-check the options to make sure I have the "display this stuff" options ticked, which they are, and then I check the Game Log and it shows a crap-ton of WSE errors at the same spot, so I assume I'm not installing WSE right. Whenever I find myself wanting to play Warband mods again, I keep running into errors where the "log" text in the bottom left of the screen telling me how much money I won / lost, how much morale my troops have, how much XP I got, how much damage I hit for, etc, stops showing up entirely. ![]()
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